Gauntlet Mode
Gauntlet Mode is PokeVoid's take on PokeRogue's classic wave-based format — intensively remixed with PokeVoid's mechanics, game-breaking items, and non-stop rival encounters. If Chaos Mode is about planning your path, Gauntlet Mode is about surviving the storm.
Enter the Gauntlet! Take on wave after wave of intense encounters!
How It Works
Unlike Chaos Mode, Gauntlet runs follow a linear wave sequence — no branching paths, no route planning. Every wave comes at you in order, with trainers, rivals, and bosses appearing at fixed intervals.
Gauntlet Variants
| Mode | Description |
|---|---|
| Gauntlet Journey | Use your caught and hatched Pokémon. Fusions available with ΩGOLD. Final wave: 90. |
| Gauntlet Rogue | Draft 2 random starters. Reroll with ΩGOLD. Final wave: 90. |
| Gauntlet Nuzlight | Journey-style with lighter Nuzlocke rules — fainted Pokémon are benched. No shop. |
| Gauntlet Nuzlocke | Journey-style with full Nuzlocke rules — fainted Pokémon are gone permanently. |
| Gauntlet Nuzlight Rogue | Rogue starters + Nuzlight rules. |
| Gauntlet Nuzlocke Rogue | Rogue starters + full Nuzlocke rules. |
| The Void (Nightmare) | The ultimate Gauntlet challenge. 500 waves, draft starters, shifting rules as you progress. |
Unlocking Journey Mode
Gauntlet Journey becomes available after catching 15 Pokémon. After catching your first Pokémon, visit the Shop and pick up the Starter Catch Quest to officially start the unlock chain.
Key Differences from Chaos Mode
- No path selection — waves are fixed and sequential.
- Shorter runs overall (most end at wave 90).
- Better for players who prefer a consistent, predictable structure.
- Rivals appear at set wave intervals rather than as path nodes.
Tips
- Gauntlet Rogue is a great way to experience fresh team compositions without needing a large Pokédex.
- Nuzlight is a good middle ground if full Nuzlocke feels too punishing.
- The Void (Nightmare mode) is the hardest content in the game — don't attempt it until you're comfortable with the base game.